Category: Graphics

Hands on with HoloLens & bootstrapping tips

Minhaz

Minhaz

Software Engineer II at Microsoft
I work as Software Engineer for Microsoft Azure Production & Infrastructure Engineering team. My day to day work revolve much around distributed systems and machine learning. I am excited to explore areas like Natural Language Processing and Knowledge Bases and see if they can help solve bunch of problems yet to be commercially solved.
Minhaz
I had an opportunity to work on HoloLens project during #ONEWEEK hackathon at Microsoft. For those who don’t know, oneweek is a yearly worldwide hackathon at Microsoft where interns & full time employees from different MS Campuses can participate and develop prototypes on any track or idea. Before you start, you should know this article doesn’t cover

There was a hackathon for all new employees @MS – we won :)

Minhaz

Minhaz

Software Engineer II at Microsoft
I work as Software Engineer for Microsoft Azure Production & Infrastructure Engineering team. My day to day work revolve much around distributed systems and machine learning. I am excited to explore areas like Natural Language Processing and Knowledge Bases and see if they can help solve bunch of problems yet to be commercially solved.
Minhaz
I joined Microsoft IDC, Hyderabad last week 🙂 Joining a company with more than 100,000 employees is a lot more complex than it might sounds, and the existence of a strong on-boarding process is key to let the new hires perform as fast as possible. — Someone on Internet, Very true. The Onboarding process involved

Drawing a 3d surface patch using Bezier equations

Minhaz

Minhaz

Software Engineer II at Microsoft
I work as Software Engineer for Microsoft Azure Production & Infrastructure Engineering team. My day to day work revolve much around distributed systems and machine learning. I am excited to explore areas like Natural Language Processing and Knowledge Bases and see if they can help solve bunch of problems yet to be commercially solved.
Minhaz
This post covers : What’s a bezier equation? Creating a 3d surface patch using Bezier curves Making it interactive So what’s a Bezier curve:  Its a cubic parametric curve used to draw smooth curves, we can draw a bezier curve using two endpoints and two control points. It looks something like: Interested in reading more?