Hector Blog

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November 2014

Drawing a 3d surface patch using Bezier equations

This post covers : What’s a bezier equation? Creating a 3d surface patch using Bezier curves Making it interactive So what’s a Bezier curve:  Its a cubic parametric curve used to draw smooth curves, we can draw a bezier curve… Continue Reading →

you sure you backed up your things? you sure wan’t to check again!

Sad new is I lost my blog, under the confidence that backup is complete….I should have checked again.. but didn’t! I want to write things again! but m just too lazy for that! I had this nice blog about my experiments, things I… Continue Reading →

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